Sunday, 25 November 2012

Wednesday, 14 November 2012

Stereoscopic gifs.

As a gif connoisseur I always like to experiment with the format. I played around in my final year at Camberwell trying a technique called stereoscoping, which is otherwise known as 3D filming. Well, it's 3D filming but without the 3D glasses, it's the same idea of having two cameras representing each human eye at different distances or angles. In my instance I experimented with angles.

I first saw this technique being used in this music video and I wanted to emulate it the best I can.  I experimented with angles in the film I did at Camberwell and it can be seen here in about 06.55 being used for a dream sequence. It worked well for this cause but editing it in film format was painstakingly long and memory/RAM heavy.

I got re-acquintated with these 3D 'wiggly' gifs browsing Reddit and thought I'd give it a go again, some interesting results and I would like to do more.

(Quality may be a bit fuzzy as taken on my iPhone and I had to majorly reduce the file size)


 

An interesting thing I noticed is the timing between frames that I set. The black and white gifs have no time delay but the third and fourth have a delay of 0.1 seconds. I think the timing all comes down to the actual content - 0.1 for more scenic shots and no delay for something that is action packed and has a lot going on in both foreground and background (a gig for example). It's also important how many angles you take, the last one has 3 angles and the rest only have 2.
The more angles = less time delay you need.

Next, I'll like to try some portraiture shots, so a minor warning to my friends that I may be quite insistent of taking your picture in upcoming meetings.




TTFN

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